Dark Souls is a series of action role-playing video games developed by FromSoftware. The first game in the series was released in 2011 for PlayStation 3 and later on other platforms. Since then, several sequels have been released, including Dark Souls II (2014) and Dark Souls III (2016). The Design Works books are a collection of concept art, character designs, environment sketches, and other artwork from the games in the series. These books provide insight into the creative process behind the games and offer fans an opportunity to see the development of the game's world and characters. The Dark Souls III: Design Works book is particularly impressive as it covers all aspects of the game's design, including character models, environment designs, and even the weapons used in the game. The Collector's Edition for Dark Souls III includes a copy of the game, a steelbook case, and several other items such as a soundtrack CD, art prints, and a collectible coin. The Prima Official Game Guide is also included, which provides detailed information about the game's story, characters, and mechanics. The Dark Souls Trilogy Compendium book covers all three games in the series, providing fans with an overview of the entire franchise. This book includes concept art, character designs, environment sketches, and other artwork from each game, as well as interviews with the developers behind the games. Bloodborne Official Artworks is a collection of artwork from Bloodborne, another action role-playing game developed by FromSoftware. The book features detailed illustrations of the game's characters, environments, and weapons, as well as concept art for the game's story and world. Michael Lummis: Dark Souls III : Prima Official Game Guide (Paperback) is a guidebook to the game that provides detailed information about the game's mechanics, locations, and enemies. The book also includes strategies for defeating bosses and completing challenges in the game. Overall, these books offer fans of the Dark Souls series an opportunity to explore the creative process behind the games and gain a deeper understanding of the world and characters within them.